Interviews Archives - iFanzine.com https://www.ifanzine.com/category/features/interviews/ Apple iPhone, iPod Touch and iPad games. Reviewed. Tue, 08 Jun 2021 15:30:27 +0000 en-GB hourly 1 https://wordpress.org/?v=6.2.2 Interview: Ironhide Games Studio on its new Apple Arcade title Legends of Kingdom Rush https://www.ifanzine.com/interview-ironhide-games-studio-on-its-new-apple-arcade-title-legends-of-kingdom-rush/ https://www.ifanzine.com/interview-ironhide-games-studio-on-its-new-apple-arcade-title-legends-of-kingdom-rush/#comments Tue, 08 Jun 2021 15:30:26 +0000 http://ifanzine.com/?p=149985 Legends of Kingdom Rush is arriving on Apple Arcade this week, so we caught up with Leonardo Clavijo from the title’s development team.  He’s been part of the Legends of Kingdom Rush team from day one – first in the role of game programmer and now as Project Manager. We chatted about how Legends of Kingdom Rush fits into the Kingdom Rush universe, how it’s not just for experienced RPG fanatics, and the many influences that went into its development. […]

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Interview: Alley Labs Talk ‘Final Fortress’ and Lots More https://www.ifanzine.com/interview-alley-labs-talk-final-fortress-and-lots-more/ https://www.ifanzine.com/interview-alley-labs-talk-final-fortress-and-lots-more/#respond Wed, 01 Aug 2018 21:59:03 +0000 http://ifanzine.com/?p=143393 If you cast your mind back to April of last year, you may remember me reviewing a post-apocalyptic set clicker game by the name of Final Fortress – Idle Survival (free). I loved the game then, and I love it even more now that developer Alley Labs has fleshed it out with a whole ton of new content and features! To find out more about Final Fortress and the company behind it, I recently got in touch with Alley Labs’ Rebecca Burgess-Wilson for an in-depth […]

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Interview: Ivan Kovalov on His Unforgettable Puzzler ‘G30’ https://www.ifanzine.com/interview-ivan-kovalov-on-his-unforgettable-puzzler-g30/ https://www.ifanzine.com/interview-ivan-kovalov-on-his-unforgettable-puzzler-g30/#respond Wed, 27 Jun 2018 17:16:15 +0000 http://ifanzine.com/?p=144793 G30 (out now, $4.99) is one of the most intriguing and affecting gaming experiences I’ve had on my iPhone in recent memory. So when Ivan Kovalov, the solo dev behind this impeccably crafted puzzler, got in touch with me recently to see if I’d be interested in covering the game on iFanzine, I jumped at the chance to pick his brain about its creation, social message, award-winning success, and more. Check out our chat below… Thanks so much for joining me for […]

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Interview: Pastille Games’ Jinn Karlsson Talks ‘Curling Kids’ https://www.ifanzine.com/interview-pastille-games-jinn-karlsson-talks-curling-kids/ https://www.ifanzine.com/interview-pastille-games-jinn-karlsson-talks-curling-kids/#respond Fri, 18 May 2018 15:48:53 +0000 http://ifanzine.com/?p=143707 Pastille Games has quickly become one of my favorite indie studios. In addition to pumping out fun and charming games like Calm Cards – Klondike and Bunny Tower at a tremendous rate, the team at Pastille are also an amazingly friendly, open, and chatty group of people. Which is why when they announced their latest upcoming title, Curling Kids, I immediately got in touch with Jinn Karlsson for another interview. Check it out below! Jinn, it’s a pleasure to have you back in the hot seat […]

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Interview: Morteshka’s Vladimir Beletskiy Talks ‘The Mooseman’ https://www.ifanzine.com/interview-morteshkas-vladimir-beletskiy-talks-the-mooseman/ https://www.ifanzine.com/interview-morteshkas-vladimir-beletskiy-talks-the-mooseman/#comments Tue, 08 May 2018 11:35:08 +0000 http://ifanzine.com/?p=142982 Following a well-received release on Steam last year, Russian indie studio Morteshka recently brought their debut title The Mooseman (out now, free) to mobile. To find out more about the team and story behind this stunning mythology-inspired adventure game, I got in touch with Morteshka’s Vladimir Beletskiy for a chat. Check out the interview below! Thanks so much for joining me for this interview, Vladimir. To start, could you please introduce yourself and chat a bit about how you got into game development? Thank you for inviting us […]

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Interview: Pastille Games’ Jinn Karlsson Talks ‘Bunny Tower’ https://www.ifanzine.com/interview-pastille-games-jinn-karlsson-talks-bunny-tower/ https://www.ifanzine.com/interview-pastille-games-jinn-karlsson-talks-bunny-tower/#respond Wed, 07 Mar 2018 18:39:14 +0000 http://ifanzine.com/?p=142115 Pastille Games, the Swedish indie studio behind Bill Ball Boll and RoundPingis, are set to return to the App Store with a new game this week. It’s called Bunny Tower and it looks like a whole heap of adorable fun. To find out more about the game and its creators, I recently caught up with Pastille’s Jinn Karlsson for a chat. It’s an interesting and downright hilarious interview! Check it out below. Thanks for joining me for this interview, Jinn. It’s so nice to […]

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Interview: Team Alto Talk ‘Alto’s Odyssey’ (and Lots More) https://www.ifanzine.com/interview-team-alto-talk-altos-odyssey-and-lots-more/ https://www.ifanzine.com/interview-team-alto-talk-altos-odyssey-and-lots-more/#respond Wed, 07 Mar 2018 12:59:50 +0000 http://ifanzine.com/?p=141975 Confession: when Snowman initially announced Alto’s Odyssey, a follow-up to their 2015 masterwork Alto’s Adventure, I immediately started to worry about hypotheticals, like “What if it’s not as good?” or worse, “What if it lacks the heart and soul that made the original feel so uniquely special?” I needn’t have sweated it. Odyssey hit the App Store recently, and it’s a mesmerizing, impeccably crafted thing of beauty that does complete justice to its predecessor while building on that game’s formula in a multitude of clever, engaging, and exciting […]

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Interview: Fantastic, Yes on ‘Returner 77’ and Its Upcoming Sequel https://www.ifanzine.com/interview-fantastic-yes-on-returner-77-and-its-sequel/ https://www.ifanzine.com/interview-fantastic-yes-on-returner-77-and-its-sequel/#comments Fri, 02 Mar 2018 14:45:54 +0000 http://ifanzine.com/?p=141748 Danish game studio Fantastic, yes exploded onto the mobile gaming scene last year with their debut offering Returner 77, a sci-fi puzzler that featured a riveting storyline, clever gameplay, and truly stellar production values and visuals. A sequel to that astounding game was announced to be in the works this week, so I figured now would be the perfect time to catch up with Fantastic, yes for a chat about their studio and output. You can check the interview out below. Thanks for taking time out for this […]

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Interview: Wet Fish’s Ivan Murzak Talks ‘Evil Cogs’ https://www.ifanzine.com/interview-wet-fishs-ivan-murzak-talks-evil-cogs/ https://www.ifanzine.com/interview-wet-fishs-ivan-murzak-talks-evil-cogs/#respond Fri, 16 Feb 2018 14:07:16 +0000 http://ifanzine.com/?p=140774 Following a successful release on Android back in 2015, Wet Fish’s Evil Cogs has finally found its way onto iOS. Intrigued by the game’s atmospheric visual style and promise of exploration-based adventuring in a dark fairy tale world, I recently got in touch with developer Ivan Murzak for an in-depth chat. (Please note: this interview was conducted a couple of weeks ago, which is why Evil Cogs is referred to as an upcoming game throughout.) Thanks so much for joining me for this interview, Ivan. […]

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Interview: Sumting Sumting Software Talk ‘Muchos Mineros’ https://www.ifanzine.com/interview-sumting-sumting-software-talk-muchos-mineros/ https://www.ifanzine.com/interview-sumting-sumting-software-talk-muchos-mineros/#respond Thu, 25 Jan 2018 14:29:43 +0000 http://ifanzine.com/?p=140840 Irish indie developer Sumting Sumting Software made their App Store debut this week with Muchos Mineros (out now, free), a fun and frantic 3D platformer based on the internationally infamous 2010 Chilean mining incident. To find out more about this unique game’s conception and development, I recently caught up with Sumting Sumting’s Freddie Honohan for a chat. Check out what he had to say below! Thanks for joining me for this chat, Freddie. To begin with, could you please introduce yourself […]

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