Dev Talk: Are Video Games Art? (Part 1) Ruan Shiels·March 21, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Can Violent Video Games Cause Violence IRL? (Part 1) Ruan Shiels·March 15, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Please Consider Supporting iFanzine on Patreon Ruan Shiels·March 1, 2018We won’t sugarcoat this: iFanzine is in serious trouble. As a small, independently-owned iOS gaming site, we’ve been...ArticlesNews·0 Comments·0
The Four Best Football Games for iOS in 2018 Mark Cop·February 13, 2018Football is probably one of the most popular sports in the world. It is being played all over...Articles·0 Comments·0
College or Life Experience: What Works For The Gaming World? Jackie Edwards·November 10, 2017It is well-known that certain industries are a closed book without a degree. Is this the case for...Articles·0 Comments·0
Dev Talk: Expert Advice on How to Make It as an Indie Ruan Shiels·March 22, 2017Over the past year, I’ve had the opportunity to interview a number of leading indie iOS game developers. During...Articles·0 Comments·0
The Best iPhone and iPad Games of 2016 Clovis L. Dye, Jr.·February 7, 2017Among other things, 2016 will forever be remembered as the year when Nintendo finally cast their lot towards...Articles·0 Comments·0
People Are Mad That ‘Super Mario Run’ Costs Actual Money Ruan Shiels·November 17, 2016There’s no nice way to say this, so I might as well just say it outright: mobile gamers have...Articles·4 Comments·0
The Weirdest Mobile Gaming Merchandise Ever Ruan Shiels·August 17, 2016As any developer will tell you, making money from games on the App Store and Google Play can...Articles·0 Comments·0
4 Mobile Games That Rival the Popularity Of ‘Pokémon GO’ Ruan Shiels·August 1, 2016You can’t turn on the radio, open a newspaper or click into a website without hearing about Pokémon GO...Articles·0 Comments·0