Zuki Games Archives - iFanzine.com https://www.ifanzine.com/tag/zuki-games/ Apple iPhone, iPod Touch and iPad games. Reviewed. Mon, 25 Jun 2018 22:40:19 +0000 en-GB hourly 1 https://wordpress.org/?v=6.2.2 Dev Talk: What’s the Best Way to Promote a Mobile Game? (Part 2) https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game-part-2/ https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game-part-2/#respond Mon, 25 Jun 2018 22:38:53 +0000 http://ifanzine.com/?p=145307 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “In your experience, what’s the best way to promote a mobile game? Is it submitting to review sites? Social media? Paid advertising? Some or all of the above, or something else entirely?” Ollie Brown, Loveshack Entertainment It’s all of […]

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Dev Talk: Do You Pay Attention to User Reviews? (Part 2) https://www.ifanzine.com/dev-talk-do-you-pay-attention-to-user-reviews-part-2/ https://www.ifanzine.com/dev-talk-do-you-pay-attention-to-user-reviews-part-2/#respond Mon, 18 Jun 2018 19:15:24 +0000 http://ifanzine.com/?p=144725 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “Do you pay much heed to user reviews of your games? And have you received any particularly funny, weird or otherwise memorable ones via the App Store or Google Play?” Here’s what the devs had to say… Desmond Wong, […]

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Dev Talk: Is the Games Industry Diverse Enough? (Part 2) https://www.ifanzine.com/dev-talk-is-the-games-industry-diverse-enough-part-2/ https://www.ifanzine.com/dev-talk-is-the-games-industry-diverse-enough-part-2/#respond Mon, 11 Jun 2018 18:50:45 +0000 http://ifanzine.com/?p=144414 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “Is the video games industry diverse enough? How easy is it for someone to enter the industry regardless of race, gender, sexual orientation, age or disability?” Here’s what the devs had to say… Philipp Döschl, FDG Entertainment Despite all […]

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Dev Talk: What’re Your Earliest Video Game-Related Memories? (Part 2) https://www.ifanzine.com/dev-talk-whatre-your-earliest-video-game-related-memories-part-2/ https://www.ifanzine.com/dev-talk-whatre-your-earliest-video-game-related-memories-part-2/#respond Wed, 06 Jun 2018 11:44:51 +0000 http://ifanzine.com/?p=144690 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question: “What are some of your earliest or most formative video gaming related memories that stuck with you and made you passionate about becoming a game developer?” Here’s what the devs had to say… Desmond Wong, The Gentlebros Metal. Gear. Solid. […]

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Giveaway: Win a Free Copy of the Gigantically Fun ‘Golem Rage’ https://www.ifanzine.com/giveaway-win-a-free-copy-of-the-gigantically-fun-golem-rage/ https://www.ifanzine.com/giveaway-win-a-free-copy-of-the-gigantically-fun-golem-rage/#respond Fri, 13 Apr 2018 15:40:27 +0000 http://ifanzine.com/?p=143011 Zuki Games’ debut title, Golem Rage (out now, $2.99), punched its way onto the App Store this week and it’s proving to be a massive hit with gamers and critics alike. If you haven’t heard of the game yet, it’s a fun, funny, and fantastically well-polished beat’em up/runner hybrid that sees you playing as a hulking golem and clobbering your way through armies of enemies. We love Golem Rage here at iFanzine — and we’re not the only ones. The game has also received glowing write-ups […]

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