Gentleman, scholar, and studio lead Josh Fairhurst dropped by to give us a massive 4-page interview about Mighty Rabbit Studios and "Saturday Morning RPG!"
ZigZaGame Inc.'s Ryan Kelley recently granted us a rapid-fire Q&A, so here we are with some more info on the much-anticipated "Adventure Bar Story" and "Dragon Island!"
"Ash II" continues the strong story of the first title, but don't expect it to put up much of a fight until it gets some gameplay rebalancing in updates.
If ever there was a game that captured the magnificence of the indie spirit, it's "Fall of Angels." It's not flawless, but JRPG fans will be surprised at how much they end up loving this one.
One of these days Kemco’s going to deliver a slam dunk in iOS’ retro JRPG library, I just know it. “Eve of the Genesis” leaves me still waiting for that day...
In so many ways, “Chrono Trigger” serves as a wake-up call and a benchmark for the quality iOS RPG developers need to strive for from now on. Sadly it falls flat on its face in the interface department, which will leave frustrated new players wondering what all the fuss was about in the first place.
"Alphadia" is the second in Kemco's one-two JRPG punch. Playing this one right after "Symphony of Eternity" was quite interesting; it makes one feel as if a perfect JRPG had been split down the center, with the interesting story, attractive presentation, and overall polish going to "Alphadia," while "Symphony" came away with the deeper gameplay.
In many ways, "Symphony of Eternity" plays like everything you could ever hope for in a JRPG: it serves up a truly great character class system, a competently delivered - if average - plot, and a battle system that encourages a strategic approach over level grinding. If only its environments weren't so tiny and restrictive!