Apple Archives - iFanzine.com https://www.ifanzine.com/tag/apple/ Apple iPhone, iPod Touch and iPad games. Reviewed. Thu, 01 Nov 2018 20:05:24 +0000 en-GB hourly 1 https://wordpress.org/?v=6.2.2 Dev Talk: Is There Still a Place for Premium Games on Mobile? (Part 2) https://www.ifanzine.com/dev-talk-is-there-still-a-place-for-premium-games-on-mobile-part-2/ https://www.ifanzine.com/dev-talk-is-there-still-a-place-for-premium-games-on-mobile-part-2/#respond Thu, 01 Nov 2018 20:05:24 +0000 https://ifanzine.com/?p=145893 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “Where do you fall on the whole free-to-play vs premium debate? Is F2P the way to go these days if you want to make money, or is there still a market out there for high quality paid games?” Here’s […]

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How to Choose the Best Phone for Mobile Gaming https://www.ifanzine.com/how-to-choose-the-best-phone-for-mobile-gaming/ https://www.ifanzine.com/how-to-choose-the-best-phone-for-mobile-gaming/#respond Wed, 03 Oct 2018 09:52:33 +0000 https://ifanzine.com/?p=146422 Mobile gaming has come on leaps and bounds since good old Snake featured on the old Nokia’s. Game developers are now producing console level games that work across all devices. To be able to keep gaming on the move you need a phone that’s up to the job. There are 5 main features that make a mobile phone suitable for mobile gaming. VR Support VR isn’t a new concept but its rapidly becoming one of the leading forms of immersive […]

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Dev Talk: Is There Still a Place for Premium Games on Mobile? (Part 1) https://www.ifanzine.com/dev-talk-is-there-still-a-place-for-premium-games-on-mobile-part-1/ https://www.ifanzine.com/dev-talk-is-there-still-a-place-for-premium-games-on-mobile-part-1/#respond Mon, 16 Jul 2018 16:04:25 +0000 http://ifanzine.com/?p=145676 Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): Where do you fall on the whole free-to-play vs premium debate? Is F2P the way to go these days if you want to make money, or is there still a market out there for high quality paid games? Here’s […]

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Dev Talk: What’s Your Desert Island iOS Game? (Part 3) https://www.ifanzine.com/dev-talk-whats-your-desert-island-ios-game-part-3/ https://www.ifanzine.com/dev-talk-whats-your-desert-island-ios-game-part-3/#respond Fri, 06 Jul 2018 14:44:39 +0000 http://ifanzine.com/?p=144407 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. Since the devs and I have spent the last few weeks discussing some pretty heavy topics (diversity, marketing and user reviews), this time around I decided to lighten things up a bit with the following question: “If you were stranded on a desert island and could […]

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Dev Talk: What’s the Best Way to Promote a Mobile Game? (Part 2) https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game-part-2/ https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game-part-2/#respond Mon, 25 Jun 2018 22:38:53 +0000 http://ifanzine.com/?p=145307 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “In your experience, what’s the best way to promote a mobile game? Is it submitting to review sites? Social media? Paid advertising? Some or all of the above, or something else entirely?” Ollie Brown, Loveshack Entertainment It’s all of […]

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News Roundup: The iPhone X2 Might Be Cheaper Than Expected, More https://www.ifanzine.com/news-roundup-iphone-x2-might-be-cheaper-than-expected-more/ https://www.ifanzine.com/news-roundup-iphone-x2-might-be-cheaper-than-expected-more/#respond Sun, 10 Jun 2018 11:57:37 +0000 http://ifanzine.com/?p=144791 After being on hiatus for the past couple of months, our end of week news roundup is back by popular request! So grab a coffee, sit back and enjoy a bunch of bite-sized looks at the most intriguing Apple and iOS gaming-related stories of the past 7 days. This week’s roundup includes: a list of all the games that scooped Apple Design Awards at WWDC, a rumored price tag for the upcoming second-gen iPhone X, a trailer and release date for […]

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A Gentle Reminder That iFanzine Needs Your Support on Patreon https://www.ifanzine.com/a-gentle-reminder-that-ifanzine-needs-your-support-on-patreon/ https://www.ifanzine.com/a-gentle-reminder-that-ifanzine-needs-your-support-on-patreon/#respond Thu, 31 May 2018 14:17:58 +0000 http://ifanzine.com/?p=144261 It’s been a couple of months now since I launched a Patreon for iFanzine, and while the initial outpouring of supportive words and encouragement from readers and game developers was genuinely heartwarming, the campaign has yet to secure a single patron. It goes without saying that that’s not great and doesn’t bode well for this (perpetually struggling) site’s future. I’m a pretty positive person though, and apparently the trickiest part of running a Patreon is convincing the first few people […]

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Dev Talk: What’s the Best Way to Promote a Mobile Game? (Part 1) https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game/ https://www.ifanzine.com/dev-talk-whats-the-best-way-to-promote-a-mobile-game/#respond Mon, 28 May 2018 13:07:36 +0000 http://ifanzine.com/?p=144096 Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie game developers their opinion on a topic or current hot-button issue related to the games industry. This week I posed the following question(s): “In your experience, what’s the best way to promote a mobile game? Is it submitting to review sites? Social media? Paid advertising? Some or all of the above, or something else entirely?” Ashley Ringrose, SMG Studio All of the […]

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‘Pinched’ Giveaway: Win a $10 iTunes Card Thanks to Maxwell Wolens https://www.ifanzine.com/pinched-giveaway-win-a-10-itunes-card/ https://www.ifanzine.com/pinched-giveaway-win-a-10-itunes-card/#respond Tue, 22 May 2018 12:30:41 +0000 http://ifanzine.com/?p=144005 Maxwell Wolens’ Pinched (out now, free) is quickly becoming a hit with snap-happy iPhone users everywhere, and it’s not hard to see why! This photo-sharing guessing game’s refreshingly unique and simple concept, social-focused gameplay, and addictive daily challenges mean it’s very easy to get into and lots of fun. We love it and think you will, too. To celebrate the release of Pinched and all the success it’s garnered so far, we’ve teamed up with the game’s developer, Maxwell Wolens, to give you guys a chance at winning a truly excellent […]

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How You Can Save Money Buying a New iPhone https://www.ifanzine.com/how-you-can-save-money-buying-a-new-iphone/ https://www.ifanzine.com/how-you-can-save-money-buying-a-new-iphone/#respond Sat, 19 May 2018 10:37:09 +0000 http://ifanzine.com/?p=144106 Apple regularly releases improvements to its handsets, making them even better to play iOS gaming apps. For example, the new iPhone X has a huge, high quality screen with a minimal bezel allowing you to see the full picture when playing a game. Mobile games like Fortnite Battle Royale also count the iPhone X as their lead platform, having been designed specifically with the smartphone in mind. Upgrades and changes to phones also mean changes to the list of devices […]

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