Dev Talk: Is the Games Industry Diverse Enough? (Part 2) Ruan Shiels·June 11, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: What’s Your Desert Island iOS Game? (Part 2) Ruan Shiels·May 1, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Is Piracy Still an Issue for Mobile Game Devs? (Part 2) Ruan Shiels·April 23, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Are Video Games Art? (Part 2) Ruan Shiels·April 17, 2018Hello, and welcome to Dev Talk, a weekly iFanzine feature in which I ask a panel of indie game...Articles·0 Comments·0
Dev Talk: Can Violent Video Games Cause Violence IRL? (Part 2) Ruan Shiels·April 11, 2018Hello, and welcome to Dev Talk, a new weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Mighty Dungeons Review Clovis L. Dye, Jr.·April 20, 2013While "Mighty Dungeons" does a great job of capturing various tiny nuances of the adventure board game genre, it's sadly missing one key aspect...Reviews·1 Comment·0
Knitted Deer Review Daven Gomes·March 16, 2013"Knitted Deer" boasts delightful visuals, decent controls and an awesome soundtrack, but sadly its gameplay is more than a little threadbare...Reviews·0 Comments·0
Relic Rush Review Clovis L. Dye, Jr.·March 1, 2013Forest Moon's "Relic Rush" is an elegantly simple platformer that contains a lot of engaging gameplay for a very low price...Reviews·1 Comment·0