Dev Talk: How Do Game Devs Stay Fit and Healthy? (Part 2) Ruan Shiels·August 6, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Do Mobile Gaming Snobs Annoy You? (Part 1) Ruan Shiels·July 31, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: How Would You React If Your Game Was Cloned? (Part 1) Ruan Shiels·July 23, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·1 Comment·0
Dev Talk: What’s Your Desert Island iOS Game? (Part 3) Ruan Shiels·July 6, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Do You Pay Attention to User Reviews? (Part 2) Ruan Shiels·June 18, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Is the Games Industry Diverse Enough? (Part 2) Ruan Shiels·June 11, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: What’re Your Earliest Video Game-Related Memories? (Part 2) Ruan Shiels·June 6, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: What’s the Best Way to Promote a Mobile Game? (Part 1) Ruan Shiels·May 28, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Another Behind the Scenes Peek at ‘Project Spectral’, an iOS Survival Horror Masterpiece in the Making Ruan Shiels·February 21, 2012Anime 3D SFX drop by with more beautiful "Project Spectral" concept art and plenty of new info on this superb-looking game!Features·3 Comments·0
Concept Art Corner: A Tantalizing First Glimpse at Project Spectral, Anime 3D SFX’s Next Game Ruan Shiels·February 6, 2012This Antistar spin-off appears to have morphed into something altogether more terrifying...Features·6 Comments·0