Dev Talk: Is There Still a Place for Premium Games on Mobile? (Part 2) Ruan Shiels·November 1, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: What’s the Best Way to Promote a Mobile Game? (Part 2) Ruan Shiels·June 25, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
Dev Talk: Do You Pay Attention to User Reviews? (Part 2) Ruan Shiels·June 18, 2018Hello, and welcome to Dev Talk, the weekly iFanzine feature in which I ask a panel of indie...Articles·0 Comments·0
‘Framed 2’ Drops to $0.99 in First Ever Sale Ruan Shiels·July 12, 2017So here’s some crazy news. Mere weeks after launching it to much fanfare and critical acclaim, Loveshack have...News·0 Comments·0
Exceptional ‘Framed 2’ Review: Another Complete and Utter Masterpiece Ruan Shiels·June 23, 2017Making a follow-up to a beloved, multi-award winning game like 2014’s Framed has got be a daunting task....Reviews·1 Comment·0
‘Framed 2’ Announced for Release Next Year Ruan Shiels·October 21, 2016Loveshack Entertainment’s Framed probably needs no introduction. The ultra-stylish noir-puzzler caused quite a stir when it hit the App Store...News·0 Comments·0